BLEAKTOWN, USA

It's not like I wrote it for you or anything... baka.

I hit 90,000 words of my story today!

That probably is a significant milestone!

paulandnocompany:

Strictly speaking, this isn’t canon. It’s more of an imagining of what the climax of an RPG would be like, from the point of view of the heros. That’s all I’m gonna say about it, but I would be really really happy if you would take the time to read it, since I’m really happy with it!

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In lieu of having anything new to post, I suggest that you all just read this again since I’m still super proud of it.

(via barftowncentral)

Part 1/3 of fic exchange with Paul

keebin:

So the prompt “someone trying to get Surt and Eir to do something they don’t want to” actually turned into a three-parter in my mind once I read the backstories for those two characters. This first part is for Surt alone, after that transplant, because even though I’m not entirely familiar with this sullen kid I’m not entirely sure this was a voluntary procedure!

This was a little bit of speculation on my part, so sorry Paul, but I hope I got the characterization mostly right!

Title: None

Words: 883

Warnings: None

Fandom: Paul’s world! Kind of, ahahaha…

<>

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I AM REALLY EXCITED ABOUT THIS WHOLE THING.

YOU CAN TELL BECAUSE CAPS LOCK.

I’ve actually been managing to make some progress with my story recently, so I don’t really have much to post here! Sorry to new followers. You all might be interested in going back through my writing and worldbuilding tags though.

pharotekton:

Lineart commission for paulandnocompany of Eir and Aalit having a STAREDOWN.
A godfight is about to erupt. I know it, you know it, and they know it, too.
I am currently OPEN for commissions! Info/pricelist here.

You should really all think about commissioning Pam if you can! 
But seriously are they fighting about bread or who is older or whose coat is better? You gotta tell me this stuff I need to know.
(Also Aalit is great)

pharotekton:

Lineart commission for paulandnocompany of Eir and Aalit having a STAREDOWN.

A godfight is about to erupt. I know it, you know it, and they know it, too.

I am currently OPEN for commissions! Info/pricelist here.

You should really all think about commissioning Pam if you can! 

But seriously are they fighting about bread or who is older or whose coat is better? You gotta tell me this stuff I need to know.

(Also Aalit is great)

I just want to say thank you to everyone who has ever read any of the stuff I write or has done that and talked to me later or offered feedback or anything! You’re all really great followers.

I’m super pleased with how this turned out.

Strictly speaking, this isn’t canon. It’s more of an imagining of what the climax of an RPG would be like, from the point of view of the heros. That’s all I’m gonna say about it, but I would be really really happy if you would take the time to read it, since I’m really happy with it!

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I made a choose your own adventure game where you play as Eole

And you get to make administrative decisions!

Thanks to brocursion for reminding me that this was a format of storytelling because I guess I forgot somehow?

Basically how this works is that certain combinations of decisions change the ending! Some of them end really standard, and a few get some detail, and only one set gets you the canon!

A Box: 1

A box was being brought through the city. It had no seams, no rivets, and no door. The only thing that marred the surface was a set of holes, each so  small that a child’s finger could barely fit in, placed far enough apart from each other that they posed little weakness. The box and its contents were being transported from one place so secret that it did not  legally exist to another place, this one so secret that it existed as something else entirely. None of the thirty guards had any notion of what was inside the box. They only knew that their collective necks were on the line.

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Not dealing with important issues in any way is my secret to writing.

Anonymous asked: surt and pond!

“I don’t want to play anymore,” said Surt sullenly. There were only two of his pieces left on the board, and so many of Pond’s that it impossible to count them at a glance. “I don’t want to play.”

“It was just one bad game,” said Pond, casually knocking over the most important of the two.

“It’s a dumb game.” Surt had not looked at her since the game started turning against him. “I don’t want to play anymore.”

“Are you going to quit then?” Surt inadvertently let out a quite mewling sound when she took his last piece. Pond thought he might be about to cry.

“This game is dumb,” was all he said as she reset the board.

Eir glared at Caia from the other side of the table. Caia glared back at her. The game board between them was still set like it would have been if they were about to begin playing. They had, in fact, begun an hour earlier.

“Touch that piece,” said Caia as Eir finally reached for one. Without breaking eye contact she drew her sword and put it down on the table. “I dare you.”

Eir grimaced, chewed on the inside of her cheek, and then pushed a different piece forward. It was hardly a good first move. Caia smiled meanly, clearly thinking that she had won already, and began to make a much better play.

“Caia,” said Eir through clenched teeth, “I know where you sleep.” They locked glares again for a few moments. The other girl made another, worse move once their gazes broke.

For some reason, neither of them ever enjoyed this particular game very much.

terribullshit asked: for eir 3, 6, 10, for pond 11, 19, eole 13, 17

Eir:

  • What is their preferred method of transportation?: Walking. Eir gets pretty bad motion sickness on horses and trains and everything else that aren’t her own feet. With the whole immortality thing, she generally has time to get wherever she’s going.

  • What languages do they speak? Do they have any idiosyncrasies or identifiable patterns of speech, word usages, etc?: This gets into some language stuff that I haven’t quite fleshed out, but basically every language in every Sphere is from an identical root, and she has a somewhat instinctive grasp on it, so she learns new languages really fast. She’s never quite good enough to sound like a native, but she’s also way better than Surt so what else matters really? She speaks to everyone very casually though, says dunno a lot! In bad (but not angry) moods, the extent of what she says is basically “yeah” and “sure.” So she either talks a lot or almost not at all.

  • What makes them feel safe or secure? What makes them feel insecure or unsafe?: Security comes from being around lots of people. Part of being able to perceive almost everyone around her is feeling really super terrible when there’s absolutely no one. So basically feeling alone makes her feel insecure! Eir generally only feels unsafe when she’s actually in a situation where there’s a risk of bodily harm though. So… lots of the time honestly.

Pond:

  • What do they do when they need comfort? Do they seek out a person, a food, an activity, etc?: She usually just tries to lose herself in some kind of activity. Her preferred one would be hunting, but that’s really expensive in the World City, so a lot of the time it’s maintaining her equipment or something equally mind-numbing. If there’s absolutely nothing like that for her to do, she finds someone to talk to about something completely unrelated to the bad feelings. Pond really doesn’t like dealing with negative emotions.

  • What is their favorite texture?: Smoothness.

Eole:

  • What decision in their past did they most analyze and fret over after the fact?: [Redacted]

  • Do they have any pet peeves or petty dislikes, and how do they react to encountering them?: He really does not like being called anything but whatever his title is by anyone that he sees as inferior to him in any way. He doesn’t overtly react to it, because that would be giving people a way to annoy him, but he does hold petty grudges pretty well.